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Products & Downloads
Zor Draxtau; periodic newsletter of the Usherwood Adventures. Features include, OGC material otherwise only available in Usherwood Publishing adventures, new and updated content of the Usherwood Adventures Sourceweb, First Edition/OSRIC editorials, reader feedback, and more. Always free! Download the latest editions from RPGNow.com.
The Bone-Hilt Sword Campaign
In the innagural campaign for the Usherwood adventures; your party of adventurers battles kobolds, orcs, multitudes of undead, and dragons to stop a malevolent evil from consuming the entire continent of Vermé in this campaign that birthed the Usherwood Adventures. To win, one of the party must sacrifice all.
Book 1: The Bone-Hilt Sword; An intrepid band of adventurers enter the treacherous cavern complex of Yrchyn — the tyranical chieftain of a tribe of blood-thirsty kobolds. Does the party have what it takes to rid the region of these lizard vermin? And what else may lie within the dark, dank caverns? And is this just the beginning of the party's troubles?
| Book 2: The Bone-Hilt Sword; An intrepid band of adventurers enter the treacherous cavern complex of the Shattered Skull a tribe of blood-thirsty orcs. Does the party have what it takes to rid the region of the vile horde? And what else may lie within the dark, dank caverns? And is this just the beginning of the party's troubles?
| Book 3: The Bone-Hilt Sword; An intrepid band of adventurers brave the frigid wilderness of the vast Northern Territories in search of an evil artifact known as the Bone-Hilt Sword, and some only to satisfy their thirst for wealth and treasure. But will they survive the armies of undead, dragons, and creatures of the cold northern lands?
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The Tower of Mysteries Campaign
A party of adventurers must investigate 5 of the great mystical mysteries that lead inexorably to the Tower of Mysteries, wherein lies the Heaven Stone.
Book 1: The Tower of Mysteries; The lone sentinel stands 7 ft-tall, is some 3 ft-thick, and 6 ft-wide. Its existence is relegated to the purview of sages, story tellers, shamans, and imaginative bards. Reasons for the Door's appearance throughout history is unkown, and tales of its creation (as well as its true purpose) are equally mysterious and varied...
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Stand-alone Adventures
Filler for your campaign, or simply something to quickly drop in to your monthly game night, these modules can easily be incorporated into your existing games, or, used as devices to introduce your players to the Usherwood Adventures campaign setting.
Arachnophobia; For hundreds of years, the monks of Sheargardt Manor at Luci Keep have provided spiritual guidance, and world-class ale to the folk who lived nearby in Luci Village. The Keep itself was tasked with keeping the pass over the high mountains of the central continent safe for travellers throughout the year. But in recent months, creatures dark and wicked have plagued the countryside...
| The Awakening; 1,000 years ago, a race of locust-like inter-dimensional humanoids known as the villoi came to the Prime Material Plane on a colonization mission. In the name of their deity, the Hive Queen, they initiated the construction fortified temples in the forested regions to the northwest of Cannabaudes...
| The Rebel Faction; Well over a century ago, six noble housesfrom the dark elf city Dar Multai grew tiredof the incessant, petty political maneuveringsof the seven other noble houses in the city.Moreover, they were experiencing a profoundloss of faith in the patron deity of their city, the capricious and largely uncaring Spider Goddess...
Usherwood Adventures Introductory Adventure Bundle; Includes four complete adventure modules; Yrchyn, the tyrant, Arachnophobia!, The Door of Inifinite Portals, The Rebel Faction.
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Knockspell Magazine
Periodic publication from Black Blade Publishing, with a focus on OD&D and AD&D areas of interest. If you loved Dragon Magazine back in 'the day', you'll love Knockspell; ...includes features and articles from Old-School Gamers like you!
Issue No. 1; Knockspell Magazine #1: Magazine of the Swords & Wizardry 0e Project, old-style OGL gaming, and retro-clone fantasy gaming.
 $12.00; at Noble Knight Games
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Issue No. 2; Knockspell Issue #2 contains dungeon design advice from Allan Grohe and Philotomy Jurament, an adventure by Gabor Lux, and all kinds of other articles from jousting to monsters and all points in between! Artists include Jim Holloway, Liz Danforth, and others. Games covered include 0e, 1e, Swords & Wizardry, OSRIC, and other retro-clones.
 $12.00; at Noble Knight Games
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Issue No. 3; Knockspell Issue #3 contains a plethora of resources for your retro-clone or out-of-print fantasy game. This issue features an eerie fantasy city by Gabor Lux, three adventures (including one for Labyrinth Lord), an Anti-Paladin NPC class for 1e or for OSRIC, and much, much more!
 $10.00; at Noble Knight Games
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Issue No. 4; This issue features another installment of the Isles on an Emerald Sea setting by Gabor Lux, two adventures (including one by Jeffrey Talanian), an article on artifact types and attributes by Scot Hoover, a weird weather system, and much, much more!
 $10.00; at Noble Knight Games
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High-Adventure from Middle School©
Usherwood Publishing has spared all expenses to present to you this line of 'classic' First Edition and OSRIC[TM] compatible fantasy-based roleplaying game adventure modules. We haven't even bothered to type-set the manuscript, because really, why bother? These adventures may not be good for your matured sense of high-adventure, but they should be good for a laugh or two.
Return with us to the good 'ol days when 'plot' was just a four-letter word that stood between you and the treasure.
The Gems of Fire pits your band of adventurers against a dungeon filled with a series of disjointed and unrelated encounters in pursuit of the legendary Gems of Fire. What are these gems? Really, we have no clue. The manuscript doesn't really address that detail. But, Hey! it makes a darned good title, don't it!?
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Into the Halls Mystery places a band of intrepid adventurers upon the path to uncover a dragon’s treasure hoard. On the way, the heroes will encounter a collection of adversaries from human, to the dragon-like race of abishai, to a new, dangerously flatulent OGC creature; the dreaded ‘bellymonster’.
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The Lost Atoll of the Bleu Dragon sends the adventurers in the quest for a dragon's treasure, and the mysteries of an ancient island, where unknown mysteries, treasures, and dangers await.
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Got your own High Adventure from those by-gone days? If you have some of your own manuscripts from the days when we were all honing our gaming skills, we would like to add it into our collection of unique adventures. The more ludicrous the goal, the more illogical the plot, the better for our line of High-Adventure from Middle-School© line of adventures.
Simply scan your pages—exactly as they were originally created - - no editing, no clean-up, no finessing - - and send the files to us. We'll create a snappy cover, and publish the work here and through our RPGNow.com account. If you can't do the scanning yourself, let us know, and we'll make arrangements to have the scanning done for you.
To submit a request to publish your work under the HAMS© product line, fill out the form at the bottom of this page, and get back to you within 48 hours.
Scanning requirements; To ensure a product of reasonable quality, please scan all pages at 100% of their original size, at 300dpi, RGB. At lower resolutions, we cannot guarantee legibility in the final PDF.
Note: these projects are not compensated, and the works will be distrubted free for download. You will retain the copyright to the adventure, but James D. Kramer design services (dba; Usherwood Publishing) will retain non-expiring rights to distribute the modules, including, but not limited to, PDF format and/or printed documents. Please keep this in mind before submitting any projects under this product line.
Utilities
GM Forms Bundle
GMAdventure Logs; Record all the important information for your First Edition/OSRIC modules on three comprehensive data sheets, plus several notes pages for recording all your game data. Have all the information you need right at your finger tips, without having to undertake lengthy index searches. This is an interactive PDF form. Compatible with Acrobat Reader, Preview, or any other software that will parse Acrobat forms.
Player Character Record Sheets; Record all the important information for your First Edition/OSRIC PC's on four comprehensive data sheets. Have all the information you need right at your finger tips, without having to undertake lengthy index searches. This is an interactive PDF form. Compatible with Acrobat Reader, Preview, or any other software that will parse Acrobat forms.
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Treasure generator; Create treasure hordes quickly and easily with this Microsoft Excel(TM) spreadsheet. Values based on the treasure tables included in the First Edition Monster Manual(TM) published by TSR, Inc. Includes spreadsheet for random gems creation, and random jewelry creation. Simply activate the checkmark next to the treasure category to be calculated. Recalculate the spreadsheet to generate a new treasure horde. Compatible with Excel 2000, XP, 2007 (Windows), and MacOffice through v.2008.
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Magic Sword creator; Create magic sword properties quickly and easily with this Microsoft Excel(TM) spreadsheet. Values based on the sword creation tables included in the First Edition Dungeon Masters Guide(TM) published by TSR, Inc. Includes all potantial sword properies, including intelligence and ego. Recalculate the spreadsheet to generate a new magical sword. Compatible with Excel 2000, XP, 2007 (Windows), and MacOffice through v.2008.
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Name generator; Generate names on a number of societal sources. Recalculate the spreadsheet to generate a new magical sword. Compatible with Excel 2000, XP, 2007 (Windows), and MacOffice through v.2008.
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First Edition Sans; TrueType fonts harkening back to the original TSR core rules books. Includes the following variations; regular, italic, bold, bold italic, light, light italic, demi, demi italic, heavy, heavy italic.
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OSRIC Sans; TrueType fonts mimicing those used in the OSRIC SRD. Includes variations; regular, italic, bold, bold italic, demi, italic, black, black italic, display
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All content presented on this website is copyright , unless otherwise noted. All rights reserved. Some artwork used is from Darkroom Productions and is © 2005 Darkroom Productions and Cutter's Guild Games. All rights reserved. Some artwork copyright Paul Daly, used with permission.
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